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Side by Side Diff: content/renderer/android/synchronous_compositor_frame_sink.cc

Issue 2848223003: Enforce constant size and device scale factor for surfaces (Closed)
Patch Set: Address comments Created 3 years, 7 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/android/synchronous_compositor_frame_sink.h" 5 #include "content/renderer/android/synchronous_compositor_frame_sink.h"
6 6
7 #include <vector> 7 #include <vector>
8 8
9 #include "base/auto_reset.h" 9 #include "base/auto_reset.h"
10 #include "base/location.h" 10 #include "base/location.h"
(...skipping 225 matching lines...) Expand 10 before | Expand all | Expand 10 after
236 return; 236 return;
237 } 237 }
238 238
239 cc::CompositorFrame submit_frame; 239 cc::CompositorFrame submit_frame;
240 240
241 if (in_software_draw_) { 241 if (in_software_draw_) {
242 // The frame we send to the client is actually just the metadata. Preserve 242 // The frame we send to the client is actually just the metadata. Preserve
243 // the |frame| for the software path below. 243 // the |frame| for the software path below.
244 submit_frame.metadata = frame.metadata.Clone(); 244 submit_frame.metadata = frame.metadata.Clone();
245 245
246 if (!root_local_surface_id_.is_valid()) {
247 root_local_surface_id_ = local_surface_id_allocator_->GenerateId();
248 child_local_surface_id_ = local_surface_id_allocator_->GenerateId();
249 }
250
251 display_->SetLocalSurfaceId(root_local_surface_id_,
252 frame.metadata.device_scale_factor);
253
254 // The layer compositor should be giving a frame that covers the 246 // The layer compositor should be giving a frame that covers the
255 // |sw_viewport_for_current_draw_| but at 0,0. 247 // |sw_viewport_for_current_draw_| but at 0,0.
256 gfx::Size child_size = sw_viewport_for_current_draw_.size(); 248 gfx::Size child_size = sw_viewport_for_current_draw_.size();
257 DCHECK(gfx::Rect(child_size) == frame.render_pass_list.back()->output_rect); 249 DCHECK(gfx::Rect(child_size) == frame.render_pass_list.back()->output_rect);
258 250
259 // Make a size that covers from 0,0 and includes the area coming from the 251 // Make a size that covers from 0,0 and includes the area coming from the
260 // layer compositor. 252 // layer compositor.
261 gfx::Size display_size(sw_viewport_for_current_draw_.right(), 253 gfx::Size display_size(sw_viewport_for_current_draw_.right(),
262 sw_viewport_for_current_draw_.bottom()); 254 sw_viewport_for_current_draw_.bottom());
263 display_->Resize(display_size); 255 display_->Resize(display_size);
264 256
257 if (!root_local_surface_id_.is_valid() || display_size_ != display_size ||
258 device_scale_factor_ != frame.metadata.device_scale_factor) {
259 root_local_surface_id_ = local_surface_id_allocator_->GenerateId();
260 display_size_ = display_size;
261 device_scale_factor_ = frame.metadata.device_scale_factor;
262 }
263
264 if (!child_local_surface_id_.is_valid() || child_size_ != child_size ||
265 device_scale_factor_ != frame.metadata.device_scale_factor) {
266 child_local_surface_id_ = local_surface_id_allocator_->GenerateId();
267 child_size_ = child_size;
268 device_scale_factor_ = frame.metadata.device_scale_factor;
269 }
270
271 display_->SetLocalSurfaceId(root_local_surface_id_,
272 frame.metadata.device_scale_factor);
273
265 // The offset for the child frame relative to the origin of the canvas being 274 // The offset for the child frame relative to the origin of the canvas being
266 // drawn into. 275 // drawn into.
267 gfx::Transform child_transform; 276 gfx::Transform child_transform;
268 child_transform.Translate( 277 child_transform.Translate(
269 gfx::Vector2dF(sw_viewport_for_current_draw_.OffsetFromOrigin())); 278 gfx::Vector2dF(sw_viewport_for_current_draw_.OffsetFromOrigin()));
270 279
271 // Make a root frame that embeds the frame coming from the layer compositor 280 // Make a root frame that embeds the frame coming from the layer compositor
272 // and positions it based on the provided viewport. 281 // and positions it based on the provided viewport.
273 // TODO(danakj): We could apply the transform here instead of passing it to 282 // TODO(danakj): We could apply the transform here instead of passing it to
274 // the CompositorFrameSink client too? (We'd have to do the same for 283 // the CompositorFrameSink client too? (We'd have to do the same for
275 // hardware frames in SurfacesInstance?) 284 // hardware frames in SurfacesInstance?)
276 cc::CompositorFrame embed_frame; 285 cc::CompositorFrame embed_frame;
277 embed_frame.metadata.begin_frame_ack = frame.metadata.begin_frame_ack; 286 embed_frame.metadata.begin_frame_ack = frame.metadata.begin_frame_ack;
287 embed_frame.metadata.device_scale_factor =
288 frame.metadata.device_scale_factor;
278 embed_frame.render_pass_list.push_back(cc::RenderPass::Create()); 289 embed_frame.render_pass_list.push_back(cc::RenderPass::Create());
279 290
280 // The embedding RenderPass covers the entire Display's area. 291 // The embedding RenderPass covers the entire Display's area.
281 const auto& embed_render_pass = embed_frame.render_pass_list.back(); 292 const auto& embed_render_pass = embed_frame.render_pass_list.back();
282 embed_render_pass->SetNew(1, gfx::Rect(display_size), 293 embed_render_pass->SetNew(1, gfx::Rect(display_size),
283 gfx::Rect(display_size), gfx::Transform()); 294 gfx::Rect(display_size), gfx::Transform());
284 embed_render_pass->has_transparent_background = false; 295 embed_render_pass->has_transparent_background = false;
285 296
286 // The RenderPass has a single SurfaceDrawQuad (and SharedQuadState for it). 297 // The RenderPass has a single SurfaceDrawQuad (and SharedQuadState for it).
287 auto* shared_quad_state = 298 auto* shared_quad_state =
288 embed_render_pass->CreateAndAppendSharedQuadState(); 299 embed_render_pass->CreateAndAppendSharedQuadState();
289 auto* surface_quad = 300 auto* surface_quad =
290 embed_render_pass->CreateAndAppendDrawQuad<cc::SurfaceDrawQuad>(); 301 embed_render_pass->CreateAndAppendDrawQuad<cc::SurfaceDrawQuad>();
291 shared_quad_state->SetAll( 302 shared_quad_state->SetAll(
292 child_transform, gfx::Rect(child_size), gfx::Rect(child_size), 303 child_transform, gfx::Rect(child_size), gfx::Rect(child_size),
293 gfx::Rect() /* clip_rect */, false /* is_clipped */, 1.f /* opacity */, 304 gfx::Rect() /* clip_rect */, false /* is_clipped */, 1.f /* opacity */,
294 SkBlendMode::kSrcOver, 0 /* sorting_context_id */); 305 SkBlendMode::kSrcOver, 0 /* sorting_context_id */);
295 surface_quad->SetNew( 306 surface_quad->SetNew(
296 shared_quad_state, gfx::Rect(child_size), gfx::Rect(child_size), 307 shared_quad_state, gfx::Rect(child_size), gfx::Rect(child_size),
297 cc::SurfaceId(kChildFrameSinkId, child_local_surface_id_), 308 cc::SurfaceId(kChildFrameSinkId, child_local_surface_id_),
298 cc::SurfaceDrawQuadType::PRIMARY, nullptr); 309 cc::SurfaceDrawQuadType::PRIMARY, nullptr);
299 310
300 child_support_->SubmitCompositorFrame(child_local_surface_id_, 311 bool result = child_support_->SubmitCompositorFrame(child_local_surface_id_,
301 std::move(frame)); 312 std::move(frame));
302 root_support_->SubmitCompositorFrame(root_local_surface_id_, 313 DCHECK(result);
303 std::move(embed_frame)); 314 result = root_support_->SubmitCompositorFrame(root_local_surface_id_,
315 std::move(embed_frame));
316 DCHECK(result);
304 display_->DrawAndSwap(); 317 display_->DrawAndSwap();
305 } else { 318 } else {
306 // For hardware draws we send the whole frame to the client so it can draw 319 // For hardware draws we send the whole frame to the client so it can draw
307 // the content in it. 320 // the content in it.
308 submit_frame = std::move(frame); 321 submit_frame = std::move(frame);
309 } 322 }
310 323
311 sync_client_->SubmitCompositorFrame(compositor_frame_sink_id_, 324 sync_client_->SubmitCompositorFrame(compositor_frame_sink_id_,
312 std::move(submit_frame)); 325 std::move(submit_frame));
313 DeliverMessages(); 326 DeliverMessages();
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482 const cc::ReturnedResourceArray& resources) { 495 const cc::ReturnedResourceArray& resources) {
483 DCHECK(resources.empty()); 496 DCHECK(resources.empty());
484 client_->ReclaimResources(resources); 497 client_->ReclaimResources(resources);
485 } 498 }
486 499
487 void SynchronousCompositorFrameSink::WillDrawSurface( 500 void SynchronousCompositorFrameSink::WillDrawSurface(
488 const cc::LocalSurfaceId& local_surface_id, 501 const cc::LocalSurfaceId& local_surface_id,
489 const gfx::Rect& damage_rect) {} 502 const gfx::Rect& damage_rect) {}
490 503
491 } // namespace content 504 } // namespace content
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