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Side by Side Diff: ui/accessibility/platform/ax_platform_node_win.h

Issue 2766463002: DLL Export AXPlatformNodeWin. (Closed)
Patch Set: Use NON_EXPORTED_BASE Created 3 years, 9 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_ACCESSIBILITY_PLATFORM_AX_PLATFORM_NODE_WIN_H_ 5 #ifndef UI_ACCESSIBILITY_PLATFORM_AX_PLATFORM_NODE_WIN_H_
6 #define UI_ACCESSIBILITY_PLATFORM_AX_PLATFORM_NODE_WIN_H_ 6 #define UI_ACCESSIBILITY_PLATFORM_AX_PLATFORM_NODE_WIN_H_
7 7
8 #include <atlbase.h> 8 #include <atlbase.h>
9 #include <atlcom.h> 9 #include <atlcom.h>
10 #include <oleacc.h> 10 #include <oleacc.h>
11 11
12 #include "base/compiler_specific.h"
12 #include "base/observer_list.h" 13 #include "base/observer_list.h"
13 #include "third_party/iaccessible2/ia2_api_all.h" 14 #include "third_party/iaccessible2/ia2_api_all.h"
14 #include "ui/accessibility/ax_export.h" 15 #include "ui/accessibility/ax_export.h"
15 #include "ui/accessibility/ax_text_utils.h" 16 #include "ui/accessibility/ax_text_utils.h"
16 #include "ui/accessibility/platform/ax_platform_node_base.h" 17 #include "ui/accessibility/platform/ax_platform_node_base.h"
17 18
18 namespace ui { 19 namespace ui {
19 20
20 // A simple interface for a class that wants to be notified when IAccessible2 21 // A simple interface for a class that wants to be notified when IAccessible2
21 // is used by a client, a strong indication that full accessibility support 22 // is used by a client, a strong indication that full accessibility support
22 // should be enabled. 23 // should be enabled.
23 class AX_EXPORT IAccessible2UsageObserver { 24 class AX_EXPORT IAccessible2UsageObserver {
24 public: 25 public:
25 IAccessible2UsageObserver(); 26 IAccessible2UsageObserver();
26 virtual ~IAccessible2UsageObserver(); 27 virtual ~IAccessible2UsageObserver();
27 virtual void OnIAccessible2Used() = 0; 28 virtual void OnIAccessible2Used() = 0;
28 }; 29 };
29 30
30 // Get an observer list that allows modules across the codebase to 31 // Get an observer list that allows modules across the codebase to
31 // listen to when usage of IAccessible2 is detected. 32 // listen to when usage of IAccessible2 is detected.
32 extern AX_EXPORT base::ObserverList<IAccessible2UsageObserver>& 33 extern AX_EXPORT base::ObserverList<IAccessible2UsageObserver>&
33 GetIAccessible2UsageObserverList(); 34 GetIAccessible2UsageObserverList();
34 35
35 class __declspec(uuid("26f5641a-246d-457b-a96d-07f3fae6acf2")) 36 class AX_EXPORT __declspec(uuid("26f5641a-246d-457b-a96d-07f3fae6acf2"))
36 AXPlatformNodeWin 37 AXPlatformNodeWin
37 : public CComObjectRootEx<CComMultiThreadModel>, 38 : public NON_EXPORTED_BASE(CComObjectRootEx<CComMultiThreadModel>),
38 public IDispatchImpl<IAccessible2_2, &IID_IAccessible2, 39 public IDispatchImpl<IAccessible2_2,
39 &LIBID_IAccessible2Lib>, 40 &IID_IAccessible2,
40 public IAccessibleText, 41 &LIBID_IAccessible2Lib>,
41 public IServiceProvider, 42 public IAccessibleText,
42 public AXPlatformNodeBase { 43 public IServiceProvider,
44 public NON_EXPORTED_BASE(AXPlatformNodeBase) {
43 public: 45 public:
44 BEGIN_COM_MAP(AXPlatformNodeWin) 46 BEGIN_COM_MAP(AXPlatformNodeWin)
45 COM_INTERFACE_ENTRY2(IDispatch, IAccessible2_2) 47 COM_INTERFACE_ENTRY2(IDispatch, IAccessible2_2)
46 COM_INTERFACE_ENTRY(AXPlatformNodeWin) 48 COM_INTERFACE_ENTRY(AXPlatformNodeWin)
47 COM_INTERFACE_ENTRY(IAccessible) 49 COM_INTERFACE_ENTRY(IAccessible)
48 COM_INTERFACE_ENTRY(IAccessible2) 50 COM_INTERFACE_ENTRY(IAccessible2)
49 COM_INTERFACE_ENTRY(IAccessible2_2) 51 COM_INTERFACE_ENTRY(IAccessible2_2)
50 COM_INTERFACE_ENTRY(IAccessibleText) 52 COM_INTERFACE_ENTRY(IAccessibleText)
51 COM_INTERFACE_ENTRY(IServiceProvider) 53 COM_INTERFACE_ENTRY(IServiceProvider)
52 END_COM_MAP() 54 END_COM_MAP()
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298 // return the offset of that boundary. 300 // return the offset of that boundary.
299 LONG FindBoundary(const base::string16& text, 301 LONG FindBoundary(const base::string16& text,
300 IA2TextBoundaryType ia2_boundary, 302 IA2TextBoundaryType ia2_boundary,
301 LONG start_offset, 303 LONG start_offset,
302 ui::TextBoundaryDirection direction); 304 ui::TextBoundaryDirection direction);
303 }; 305 };
304 306
305 } // namespace ui 307 } // namespace ui
306 308
307 #endif // UI_ACCESSIBILITY_PLATFORM_AX_PLATFORM_NODE_WIN_H_ 309 #endif // UI_ACCESSIBILITY_PLATFORM_AX_PLATFORM_NODE_WIN_H_
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