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1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder_passthrough.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder_passthrough.h" |
6 | 6 |
7 #include "base/strings/string_split.h" | 7 #include "base/strings/string_split.h" |
8 #include "gpu/command_buffer/service/feature_info.h" | 8 #include "gpu/command_buffer/service/feature_info.h" |
9 #include "gpu/command_buffer/service/gl_utils.h" | 9 #include "gpu/command_buffer/service/gl_utils.h" |
10 #include "ui/gl/gl_version_info.h" | 10 #include "ui/gl/gl_version_info.h" |
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388 } | 388 } |
389 | 389 |
390 void GLES2DecoderPassthroughImpl::RestoreActiveTexture() const {} | 390 void GLES2DecoderPassthroughImpl::RestoreActiveTexture() const {} |
391 | 391 |
392 void GLES2DecoderPassthroughImpl::RestoreAllTextureUnitBindings( | 392 void GLES2DecoderPassthroughImpl::RestoreAllTextureUnitBindings( |
393 const ContextState* prev_state) const {} | 393 const ContextState* prev_state) const {} |
394 | 394 |
395 void GLES2DecoderPassthroughImpl::RestoreActiveTextureUnitBinding( | 395 void GLES2DecoderPassthroughImpl::RestoreActiveTextureUnitBinding( |
396 unsigned int target) const {} | 396 unsigned int target) const {} |
397 | 397 |
| 398 void GLES2DecoderPassthroughImpl::RestoreBufferBinding( |
| 399 unsigned int target) const {} |
| 400 |
398 void GLES2DecoderPassthroughImpl::RestoreBufferBindings() const {} | 401 void GLES2DecoderPassthroughImpl::RestoreBufferBindings() const {} |
399 | 402 |
400 void GLES2DecoderPassthroughImpl::RestoreFramebufferBindings() const {} | 403 void GLES2DecoderPassthroughImpl::RestoreFramebufferBindings() const {} |
401 | 404 |
402 void GLES2DecoderPassthroughImpl::RestoreRenderbufferBindings() {} | 405 void GLES2DecoderPassthroughImpl::RestoreRenderbufferBindings() {} |
403 | 406 |
404 void GLES2DecoderPassthroughImpl::RestoreGlobalState() const {} | 407 void GLES2DecoderPassthroughImpl::RestoreGlobalState() const {} |
405 | 408 |
406 void GLES2DecoderPassthroughImpl::RestoreProgramBindings() const {} | 409 void GLES2DecoderPassthroughImpl::RestoreProgramBindings() const {} |
407 | 410 |
408 void GLES2DecoderPassthroughImpl::RestoreTextureState( | 411 void GLES2DecoderPassthroughImpl::RestoreTextureState( |
409 unsigned service_id) const {} | 412 unsigned service_id) const {} |
410 | 413 |
411 void GLES2DecoderPassthroughImpl::RestoreTextureUnitBindings( | 414 void GLES2DecoderPassthroughImpl::RestoreTextureUnitBindings( |
412 unsigned unit) const {} | 415 unsigned unit) const {} |
413 | 416 |
| 417 void GLES2DecoderPassthroughImpl::RestoreVertexAttribArray(unsigned index) {} |
| 418 |
414 void GLES2DecoderPassthroughImpl::RestoreAllExternalTextureBindingsIfNeeded() {} | 419 void GLES2DecoderPassthroughImpl::RestoreAllExternalTextureBindingsIfNeeded() {} |
415 | 420 |
416 void GLES2DecoderPassthroughImpl::ClearAllAttributes() const {} | 421 void GLES2DecoderPassthroughImpl::ClearAllAttributes() const {} |
417 | 422 |
418 void GLES2DecoderPassthroughImpl::RestoreAllAttributes() const {} | 423 void GLES2DecoderPassthroughImpl::RestoreAllAttributes() const {} |
419 | 424 |
420 void GLES2DecoderPassthroughImpl::SetIgnoreCachedStateForTest(bool ignore) {} | 425 void GLES2DecoderPassthroughImpl::SetIgnoreCachedStateForTest(bool ignore) {} |
421 | 426 |
422 void GLES2DecoderPassthroughImpl::SetForceShaderNameHashingForTest(bool force) { | 427 void GLES2DecoderPassthroughImpl::SetForceShaderNameHashingForTest(bool force) { |
423 | 428 |
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889 }, /* NOLINT */ | 894 }, /* NOLINT */ |
890 | 895 |
891 const GLES2DecoderPassthroughImpl::CommandInfo | 896 const GLES2DecoderPassthroughImpl::CommandInfo |
892 GLES2DecoderPassthroughImpl::command_info[] = { | 897 GLES2DecoderPassthroughImpl::command_info[] = { |
893 GLES2_COMMAND_LIST(GLES2_CMD_OP)}; | 898 GLES2_COMMAND_LIST(GLES2_CMD_OP)}; |
894 | 899 |
895 #undef GLES2_CMD_OP | 900 #undef GLES2_CMD_OP |
896 | 901 |
897 } // namespace gles2 | 902 } // namespace gles2 |
898 } // namespace gpu | 903 } // namespace gpu |
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